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Keys to achieve higher levels of efficiency in the learning process |
Tips to help improve learner motivation for learning and integrate motivation with instructional design. Recommendations to obtain high levels of efficiency in the learning process. What are the factors that can derail a project of eLearning? Social media as a great tool that students can use to share information, ideas and experiences. Interview to Matthew Guyan - Learning and Development Officer at Lake Macquarie City Council (Australia)
(@americalearning) What are the success keys to improve learner motivation for eLearning? There are three things that you can do to help improve learner motivation for Learning and they are based on research findings. As humans we have three basic psychological needs and satisfying these needs will improve motivation.
How can integrate motivation with instructional design? John Keller’s ARCS Motivational Model of Instructional Design comprises four major factors that influence the motivation to learn – Attention, Relevance, Confidence and Satisfaction. It’s described as a problem-solving model and helps designers identify and solve specific motivational problems related to the appeal of instruction. The four categories of motivation variables consist of sub-categories along with process questions to consider when designing: - Attention = Capturing the interest of learners, stimulating their curiosity to learn.
- Relevance = Meeting the personal needs/goals of the learner to affect a positive attitude.
- Confidence = Helping the learners believe/feel that they will succeed and control their success.
- Satisfaction = Reinforcing accomplishment with rewards (internal and external).
Using this model can helps to design the eLearning with the learner as the focus.
Is it possible to develop and improve motivation of students with video games? Yes, it is possible to use video games to motivate students but to develop a game for an eLearning course can be very expensive. What can be done is to use game mechanics in eLearning to help motivate students. As I mentioned earlier, satisfying students need for autonomy, competence and relatedness can help improve their motivation. Here are some examples: - Autonomy:
- Competence:
- Relatedness:
How can you achieve higher levels of efficiency in the learning process? As people learn they use their working memory to process information and their long-term memory to store information. Working memory has a very limited capacity and can only handle a limited amount of cognitive load. According to cognitive load theory (CLT) there are three types of cognitive load:
The three types of cognitive load are additive so according to the theory, for instruction to be effective: Intrinsic load + Extraneous load + Germane load < Working memory capacity So designers should do the following to assist learners in efficiently processing information:
What are the factors that can derail a project of eLearning? An eLearning project can be quite complex. There are several factors that can derail an eLearning project. Some factors that are within your control to prevent the project from becoming derailed are:
How can students become producers of content? Do you think the appearance of learning solutions based on social networks such as Izzui (e-learning app for Facebook – www.izzui.com) can help increase this trend? Students can and should be producers of content! Social media is a great tool that students can use to share information, ideas and experiences. However, teachers and facilitators need to support and encourage students to uses social media like twitter, Facebook or Pinterest and well as learning solutions based on social media like Izzui. Teachers should incorporate activities that allow students to create content and share with others. Using social media tools helps students to learn from each other and to also create a culture of sharing and collaboration before, during and after the learning event. This will support the content that is being delivered and extend the learning beyond the eLearning module or course.
Exclusive Interview by America Learning Media magazine - originally published on November 25, 2013.
*Matthew Guyan - Learning and Development Officer at Lake Macquarie City Council. Matt is an enthusiastic Instructional Designer from Newcastle (Australia). While it can be challenging at times, Matt really enjoy the challenge of instructional design. He is interested in all things learning and how learning transfer and performance can be improved. Matt also have a keen interest in a number of learning and design related areas including human cognitive architecture, motivation, technology, informal learning and social media. He is currently studying a Masters of Education in Educational Psychology at UNSW. Matt manage Learning Snippets blog, a publication space about sharing what he is learning from working and studying and to also learn from others in this field. Twitter: @MattGuyan |